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|Title:||Magnetized by magnus||Authors:||Yeo, G.K.||Keywords:||Decision support
|Issue Date:||1999||Citation:||Yeo, G.K. (1999). Magnetized by magnus. Simulation and Gaming 30 (3) : 385-392. ScholarBank@NUS Repository. https://doi.org/10.1177/104687819903000316||Abstract:||This is an account of development efforts behind a simulation game, tracing its course in competitions and use in teaching support. From a competitive game for management students to a simulated environment for learning decision technologies and management support for students in information systems, it has evolved from a batched computer program to a networked, modular, and online system with expandability into a multilingual Internet game. © 1999 Sage Publications, Inc.||Source Title:||Simulation and Gaming||URI:||http://scholarbank.nus.edu.sg/handle/10635/42597||ISSN:||10468781||DOI:||10.1177/104687819903000316|
|Appears in Collections:||Staff Publications|
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