Please use this identifier to cite or link to this item:
https://doi.org/10.1109/ASC-ICSC.2008.4675392
DC Field | Value | |
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dc.title | Real-time simulation in Java: A feasibility study | |
dc.contributor.author | Hetu, S.N. | |
dc.contributor.author | Tan, G. | |
dc.date.accessioned | 2013-07-04T08:44:40Z | |
dc.date.available | 2013-07-04T08:44:40Z | |
dc.date.issued | 2008 | |
dc.identifier.citation | Hetu, S.N., Tan, G. (2008). Real-time simulation in Java: A feasibility study. 2008 Asia Simulation Conference - 7th International Conference on System Simulation and Scientific Computing, ICSC 2008 : 396-399. ScholarBank@NUS Repository. https://doi.org/10.1109/ASC-ICSC.2008.4675392 | |
dc.identifier.isbn | 9781424417872 | |
dc.identifier.uri | http://scholarbank.nus.edu.sg/handle/10635/42152 | |
dc.description.abstract | Massively Multiplayer Online Human In the Loop Simulation (MMOHILS) is a novel simulation technique which borrows heavily from the field of gaming. This naturally raises the question: is a general-purpose programming language such as Java (which has been used to program games) suitable for implementing a MMOHILS? Our work shows that, yes, Java can meet the demands of a real-time, multiple-man-in-the-loop simulation. © 2008 IEEE. | |
dc.description.uri | http://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1109/ASC-ICSC.2008.4675392 | |
dc.source | Scopus | |
dc.type | Conference Paper | |
dc.contributor.department | COMPUTER SCIENCE | |
dc.description.doi | 10.1109/ASC-ICSC.2008.4675392 | |
dc.description.sourcetitle | 2008 Asia Simulation Conference - 7th International Conference on System Simulation and Scientific Computing, ICSC 2008 | |
dc.description.page | 396-399 | |
dc.identifier.isiut | 000263951700078 | |
Appears in Collections: | Staff Publications |
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