Please use this identifier to cite or link to this item: https://doi.org/10.1109/ASC-ICSC.2008.4675392
DC FieldValue
dc.titleReal-time simulation in Java: A feasibility study
dc.contributor.authorHetu, S.N.
dc.contributor.authorTan, G.
dc.date.accessioned2013-07-04T08:44:40Z
dc.date.available2013-07-04T08:44:40Z
dc.date.issued2008
dc.identifier.citationHetu, S.N., Tan, G. (2008). Real-time simulation in Java: A feasibility study. 2008 Asia Simulation Conference - 7th International Conference on System Simulation and Scientific Computing, ICSC 2008 : 396-399. ScholarBank@NUS Repository. https://doi.org/10.1109/ASC-ICSC.2008.4675392
dc.identifier.isbn9781424417872
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/42152
dc.description.abstractMassively Multiplayer Online Human In the Loop Simulation (MMOHILS) is a novel simulation technique which borrows heavily from the field of gaming. This naturally raises the question: is a general-purpose programming language such as Java (which has been used to program games) suitable for implementing a MMOHILS? Our work shows that, yes, Java can meet the demands of a real-time, multiple-man-in-the-loop simulation. © 2008 IEEE.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1109/ASC-ICSC.2008.4675392
dc.sourceScopus
dc.typeConference Paper
dc.contributor.departmentCOMPUTER SCIENCE
dc.description.doi10.1109/ASC-ICSC.2008.4675392
dc.description.sourcetitle2008 Asia Simulation Conference - 7th International Conference on System Simulation and Scientific Computing, ICSC 2008
dc.description.page396-399
dc.identifier.isiut000263951700078
Appears in Collections:Staff Publications

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