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Title: | THE CHARLOTTE CRISIS: EXPLORING INTERACTIVE STORYTELLING AND QUEER STUDIES THROUGH A NARRATIVE ROLE-PLAYING GAME | Authors: | YONG JIA YU | Issue Date: | 12-Apr-2024 | Citation: | YONG JIA YU (2024-04-12). THE CHARLOTTE CRISIS: EXPLORING INTERACTIVE STORYTELLING AND QUEER STUDIES THROUGH A NARRATIVE ROLE-PLAYING GAME. ScholarBank@NUS Repository. | Abstract: | Queer communities face varying levels of acceptance, my personal experiences as a crossdresser included. Interactive storytelling is the perfect medium to explore this, as players may take the persona of a queer person and make consequential choices to understand and empathise with their struggles. This report describes the process and iteration of The Charlotte Crisis (TCC), a narrative role-playing game (RPG) detailing my personal experiences as a crossdresser. Through rigorous playtesting, we derived data that continually helped us improve player experience and narrative elements, ultimately creating a fun and insightful game that immerses its players in stories of queer challenges. | URI: | https://scholarbank.nus.edu.sg/handle/10635/249660 |
Appears in Collections: | Bachelor's Theses |
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