Please use this identifier to cite or link to this item: https://doi.org/10.1109/GCCE.2012.6379617
Title: Games bridging cultural communications
Authors: Chu, N.
Choi, Y.
Wei, J. 
Cheok, A.
Keywords: Confucius
cultural promotion via social networking
database system learning
intergeneration communication
user interface
virtual chat agent
Issue Date: 2012
Citation: Chu, N.,Choi, Y.,Wei, J.,Cheok, A. (2012). Games bridging cultural communications. 1st IEEE Global Conference on Consumer Electronics 2012, GCCE 2012 : 329-332. ScholarBank@NUS Repository. https://doi.org/10.1109/GCCE.2012.6379617
Abstract: This paper presents Phase I development and Phase II enhancement of a Game platform for inter-generation cultural communication. The first application is demonstrated in a game called Confucius Chat which teaches family responsibility in the doctrine of the ancient Confucius philosophy. Phase I has been tested with positive and encouraging acceptance from parents and children. The purpose of Phase II development is to engage social media picture exchange and to build database learning into the system catering to younger generations. © 2012 IEEE.
Source Title: 1st IEEE Global Conference on Consumer Electronics 2012, GCCE 2012
URI: http://scholarbank.nus.edu.sg/handle/10635/125121
ISBN: 9781467315005
DOI: 10.1109/GCCE.2012.6379617
Appears in Collections:Staff Publications

Show full item record
Files in This Item:
There are no files associated with this item.

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.