Please use this identifier to cite or link to this item: https://doi.org/10.1007/978-3-540-69736-7_66
Title: Networked virtual marionette theater
Authors: Ninomiya, D.
Miyazaki, K.
Nakatsu, R. 
Keywords: Hand gesture
Image recognition
Marionette
Puppet
Virtual theater
Issue Date: 2008
Citation: Ninomiya, D.,Miyazaki, K.,Nakatsu, R. (2008). Networked virtual marionette theater. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 5093 LNCS : 619-627. ScholarBank@NUS Repository. https://doi.org/10.1007/978-3-540-69736-7_66
Abstract: This paper describes a system that allows users to control virtual marionette characters based on computer graphics (CG marionette characters) with their hand and finger movements and thus perform a marionette theatrical play. The system consists of several subsystems, and each subsystem consists of a web camera and a PC. It can recognize a hand gesture of its user and transform it into a gesture of a CG marionette character. These subsystems are connected through the Internet, so they can exchange the information of the CG marionette character's movements at each subsystem and display the movements of all characters throughout the entire system. Accordingly, multiple users can join the networked virtual marionette theater and enjoy the marionette play together. © 2008 Springer-Verlag Berlin Heidelberg.
Source Title: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
URI: http://scholarbank.nus.edu.sg/handle/10635/71113
ISBN: 3540697349
ISSN: 03029743
DOI: 10.1007/978-3-540-69736-7_66
Appears in Collections:Staff Publications

Show full item record
Files in This Item:
There are no files associated with this item.

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.