Please use this identifier to cite or link to this item: https://doi.org/10.1145/1836135.1836138
DC FieldValue
dc.titleA narrative-driven design approach for casual games with children
dc.contributor.authorDuh, H.B.-L.
dc.contributor.authorYee, S.L.C.Y.
dc.contributor.authorGu, Y.X.
dc.contributor.authorChen, V.H.-H.
dc.date.accessioned2014-06-19T02:54:34Z
dc.date.available2014-06-19T02:54:34Z
dc.date.issued2010
dc.identifier.citationDuh, H.B.-L.,Yee, S.L.C.Y.,Gu, Y.X.,Chen, V.H.-H. (2010). A narrative-driven design approach for casual games with children. Proceedings - Sandbox 2010: 5th ACM SIGGRAPH Symposium on Video Games : 19-24. ScholarBank@NUS Repository. <a href="https://doi.org/10.1145/1836135.1836138" target="_blank">https://doi.org/10.1145/1836135.1836138</a>
dc.identifier.isbn9781450300971
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/68905
dc.description.abstractThis paper proposes a design approach to build casual games by children for children. Children understand game narratives with previously acquired schemata that is different from adults. Hence, integrating narrative developed by children themselves into game design may serve the children well. Using a narrative approach to game design based on informant design methods, the proposed approach aims to maximize the contribution of both children informants and adult designers. It comprises of three major phases, namely Narrative Design, Game Design and Design Moderation. A mobile phone game was developed based on this approach. User testing revealed that the children generally enjoyed the game and that the proposed approach has promising potential in empowering the child designers. Future work will focus on further evaluation of the approach for refinement. © 2010 ACM.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1145/1836135.1836138
dc.sourceScopus
dc.subjectChildren
dc.subjectInformant design
dc.subjectNarrative game design
dc.typeConference Paper
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.doi10.1145/1836135.1836138
dc.description.sourcetitleProceedings - Sandbox 2010: 5th ACM SIGGRAPH Symposium on Video Games
dc.description.page19-24
dc.identifier.isiutNOT_IN_WOS
Appears in Collections:Staff Publications

Show simple item record
Files in This Item:
There are no files associated with this item.

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.