Please use this identifier to cite or link to this item: https://doi.org/10.1145/1998376.1998377
DC FieldValue
dc.titleAn affective interactive audio interface for Lovotics
dc.contributor.authorSamani, H.A.
dc.contributor.authorCheok, A.D.
dc.contributor.authorFernando, O.N.N.
dc.date.accessioned2014-06-17T02:37:49Z
dc.date.available2014-06-17T02:37:49Z
dc.date.issued2011-07
dc.identifier.citationSamani, H.A.,Cheok, A.D.,Fernando, O.N.N. (2011-07). An affective interactive audio interface for Lovotics. Computers in Entertainment 9 (2) : -. ScholarBank@NUS Repository. <a href="https://doi.org/10.1145/1998376.1998377" target="_blank">https://doi.org/10.1145/1998376.1998377</a>
dc.identifier.issn15443574
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/54985
dc.description.abstractThe aim of the "Lovotics" (Love + Robotics) research is to accomplish an amicable relationship between humans and robots to create a sentimental robotic system that is engaged in a reciprocal affective interaction with humans. This article will outline the part of the project focus which is to develop an affective audio system for Lovotics which will act as an active participant in a bidirectional nonverbal communication process with humans. This interactive audio system is capable of synthesizing real-time audio output based on eight parameters, namely, pitch, number of harmonics, amplitude, tempo, sound envelope, chronemics, proximity, and synchrony. In addition to the first five common parameters, we focused on comprehensive research and user testing on the chronemics, proximity, and synchrony (C.P.S. effect) and aimed to find out how these three factors enhance positive feelings in the human-robot interaction. These factors were determined through our study and were found to have a positive effect on the emotional interaction between humans and robots. Thus, an interactive feedback audio system is implemented which allows sentimental interaction between humans and robots. The aim of such a system is to offer new possibilities for exploring the concept and possibilities of human-robot love. © 2011 ACM.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1145/1998376.1998377
dc.sourceScopus
dc.subjectAudio
dc.subjectHuman-robot interaction
dc.subjectLovotics
dc.subjectRobotics love and affection
dc.typeArticle
dc.contributor.departmentINTERACTIVE & DIGITAL MEDIA INSTITUTE
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.doi10.1145/1998376.1998377
dc.description.sourcetitleComputers in Entertainment
dc.description.volume9
dc.description.issue2
dc.description.page-
dc.identifier.isiutNOT_IN_WOS
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