Please use this identifier to cite or link to this item: https://scholarbank.nus.edu.sg/handle/10635/43186
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dc.titleUsing A-Buffer in Radiosity
dc.contributor.authorWang, Q.
dc.contributor.authorTang, J.H.
dc.contributor.authorLim, C.H.
dc.contributor.authorTeh, H.C.
dc.contributor.authorHUANG ZHIYONG
dc.date.accessioned2013-07-23T09:27:20Z
dc.date.available2013-07-23T09:27:20Z
dc.date.issued2001
dc.identifier.citationWang, Q., Tang, J.H., Lim, C.H., Teh, H.C., HUANG ZHIYONG (2001). Using A-Buffer in Radiosity. Proceedings of Computer Graphics International Conference, CGI : 193-200. ScholarBank@NUS Repository.
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/43186
dc.description.abstractAnti-aliasing in form factor computation and precise determination of shadow boundaries are important issues for Radiosity method. A-Buffer is a technique introduced by Carpenter for anti-aliasing in hidden surface removal. In this paper, we propose a method based on the A-Buffer to replace the Z-buffer in the computation of form factors using the Hemicube for anti-aliasing. The method directly computes shadow boundaries in contrast to the adaptive re-meshing approach. Though the processing of shadow boundaries is not fast, only one discontinuity meshing (no iteration) is required. We implement the method in an infrastructure building design system.
dc.sourceScopus
dc.subjectA-Buffer
dc.subjectAnti-aliasing
dc.subjectRadiosity
dc.subjectShadow boundary
dc.typeConference Paper
dc.contributor.departmentCOMPUTER SCIENCE
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.sourcetitleProceedings of Computer Graphics International Conference, CGI
dc.description.page193-200
dc.identifier.isiutNOT_IN_WOS
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