Please use this identifier to cite or link to this item:
https://doi.org/10.1145/1401843.1401850
DC Field | Value | |
---|---|---|
dc.title | Body music: Physical exploration of music theory | |
dc.contributor.author | Khoo, E.T. | |
dc.contributor.author | Merritt, T. | |
dc.contributor.author | Fei, V.L. | |
dc.contributor.author | Liu, W. | |
dc.contributor.author | Rahaman, H. | |
dc.contributor.author | Prasad, J. | |
dc.contributor.author | Marsh, T. | |
dc.date.accessioned | 2011-04-21T08:28:30Z | |
dc.date.available | 2011-04-21T08:28:30Z | |
dc.date.issued | 2008 | |
dc.identifier.citation | Khoo, E.T., Merritt, T., Fei, V.L., Liu, W., Rahaman, H., Prasad, J., Marsh, T. (2008). Body music: Physical exploration of music theory. Proceedings of Sandbox 2008: An ACM SIGGRAPH Videogame Symposium, Sandbox'08 : 35-42. ScholarBank@NUS Repository. https://doi.org/10.1145/1401843.1401850 | |
dc.identifier.isbn | 9781605581736 | |
dc.identifier.uri | http://scholarbank.nus.edu.sg/handle/10635/21845 | |
dc.description.uri | http://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1145/1401843.1401850 | |
dc.source | Scopus | |
dc.subject | Music | |
dc.subject | Physical computing | |
dc.subject | Serious games | |
dc.type | Conference Paper | |
dc.contributor.department | COMMUNICATIONS AND NEW MEDIA | |
dc.contributor.department | INTERACTIVE & DIGITAL MEDIA INSTITUTE | |
dc.description.doi | 10.1145/1401843.1401850 | |
dc.description.sourcetitle | Proceedings of Sandbox 2008: An ACM SIGGRAPH Videogame Symposium, Sandbox'08 | |
dc.description.page | 35-42 | |
dc.identifier.isiut | NOT_IN_WOS | |
Appears in Collections: | Staff Publications |
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