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https://doi.org/10.1145/1401843.1401862
Title: | Film informing design for contemplative gameplay | Authors: | Marsh, T. Liu, W. Chung, P. Cheok, A.D. Nitsche, M. Bolter, J.D. |
Keywords: | Asian film Continuity style Engagement Experience Film theory Filmmaking French new wave Game design Interruption Machinima Mixed reality Reflection Serious games |
Issue Date: | 2008 | Citation: | Marsh, T., Liu, W., Chung, P., Cheok, A.D., Nitsche, M., Bolter, J.D. (2008). Film informing design for contemplative gameplay. Proceedings of Sandbox 2008: An ACM SIGGRAPH Videogame Symposium, Sandbox'08 : 99-106. ScholarBank@NUS Repository. https://doi.org/10.1145/1401843.1401862 | Source Title: | Proceedings of Sandbox 2008: An ACM SIGGRAPH Videogame Symposium, Sandbox'08 | URI: | http://scholarbank.nus.edu.sg/handle/10635/21844 | ISBN: | 9781605581736 | DOI: | 10.1145/1401843.1401862 |
Appears in Collections: | Staff Publications |
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