Please use this identifier to cite or link to this item:
https://doi.org/10.14529/jsfi170202
DC Field | Value | |
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dc.title | An application of GPU acceleration in CFD simulation for insect flight | |
dc.contributor.author | Yao, Y | |
dc.contributor.author | Yeo, K.-S | |
dc.date.accessioned | 2020-11-23T08:51:51Z | |
dc.date.available | 2020-11-23T08:51:51Z | |
dc.date.issued | 2017 | |
dc.identifier.citation | Yao, Y, Yeo, K.-S (2017). An application of GPU acceleration in CFD simulation for insect flight. Supercomputing Frontiers and Innovations 4 (2) : 13-26. ScholarBank@NUS Repository. https://doi.org/10.14529/jsfi170202 | |
dc.identifier.issn | 2409-6008 | |
dc.identifier.uri | https://scholarbank.nus.edu.sg/handle/10635/183863 | |
dc.description.abstract | The mobility and maneuverability of winged insects have been attracting attention, but the knowledge on the behavior of free-flying insects is still far from complete. This paper presents a computational study on the aerodynamics and kinematics of a free-flying model fruit-fly. An existing integrative computational fluid dynamics (CFD) framework was further developed using CUDA technology and adapted for the free flight simulation on heterogeneous clusters. The application of general-purpose computing on graphics processing units (GPGPU) significantly accelerated the insect flight simulation and made it less computational expensive to find out the steady state of the flight using CFD approach. A variety of free flight scenarios has been simulated using the present numerical approach, including hovering, fast rectilinear flight, and complex maneuvers. The vortical flow surrounding the model fly in steady flight was visualized and analyzed. The present results showed good consistency with previous studies. © The Authors 2016. | |
dc.publisher | Publishing center of the South Ural State University | |
dc.rights | Attribution 4.0 International | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.source | Unpaywall 20201031 | |
dc.subject | Computer graphics | |
dc.subject | Flight simulators | |
dc.subject | Free flight | |
dc.subject | Graphics processing unit | |
dc.subject | Program processors | |
dc.subject | Wings | |
dc.subject | Computational studies | |
dc.subject | Flapping wing | |
dc.subject | Free flight simulation | |
dc.subject | General-purpose computing | |
dc.subject | GPU accelerations | |
dc.subject | Heterogeneous clusters | |
dc.subject | Insect flight | |
dc.subject | Numerical approaches | |
dc.subject | Computational fluid dynamics | |
dc.type | Article | |
dc.contributor.department | MECHANICAL ENGINEERING | |
dc.description.doi | 10.14529/jsfi170202 | |
dc.description.sourcetitle | Supercomputing Frontiers and Innovations | |
dc.description.volume | 4 | |
dc.description.issue | 2 | |
dc.description.page | 13-26 | |
dc.published.state | published | |
Appears in Collections: | Staff Publications Elements |
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