Please use this identifier to cite or link to this item: https://doi.org/10.1038/srep21424
DC FieldValue
dc.titleQuantum-mechanical machinery for rational decision-making in classical guessing game
dc.contributor.authorBang, J
dc.contributor.authorRyu, J
dc.contributor.authorPaw?owski, M
dc.contributor.authorHam, B.S
dc.contributor.authorLee, J
dc.date.accessioned2020-10-22T03:07:42Z
dc.date.available2020-10-22T03:07:42Z
dc.date.issued2016
dc.identifier.citationBang, J, Ryu, J, Paw?owski, M, Ham, B.S, Lee, J (2016). Quantum-mechanical machinery for rational decision-making in classical guessing game. Scientific Reports 6 : 21424. ScholarBank@NUS Repository. https://doi.org/10.1038/srep21424
dc.identifier.issn20452322
dc.identifier.urihttps://scholarbank.nus.edu.sg/handle/10635/178943
dc.description.abstractIn quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far, it has usually been thought that a change of the classical game setting appears to be unavoidable for getting the quantum advantages. However, we give an affirmative answer here, focusing on the decision-making process (we call 'reasoning') to generate the best strategy, which may occur internally, e.g., in the player's brain. To show this, we consider a classical guessing game. We then define a one-player reasoning problem in the context of the decision-making theory, where the machinery processes are designed to simulate classical and quantum reasoning. In such settings, we present a scenario where a rational player is able to make better use of his/her weak preferences due to quantum reasoning, without any altering or resetting of the classically defined game. We also argue in further analysis that the quantum reasoning may make the player fail, and even make the situation worse, due to any inappropriate preferences. © 2016, Nature Publishing Group. All rights reserved.
dc.rightsAttribution 4.0 International
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.sourceUnpaywall 20201031
dc.subjectbrain
dc.subjectconsensus development
dc.subjectdecision making
dc.subjectmachine
dc.subjectdecision making
dc.subjectgame
dc.subjecthuman
dc.subjectphysiology
dc.subjectquantum theory
dc.subjectBrain
dc.subjectDecision Making
dc.subjectGame Theory
dc.subjectHumans
dc.subjectQuantum Theory
dc.typeArticle
dc.contributor.departmentCENTRE FOR QUANTUM TECHNOLOGIES
dc.description.doi10.1038/srep21424
dc.description.sourcetitleScientific Reports
dc.description.volume6
dc.description.page21424
Appears in Collections:Elements
Staff Publications

Show simple item record
Files in This Item:
File Description SizeFormatAccess SettingsVersion 
10_1038_srep21424.pdf2.42 MBAdobe PDF

OPEN

NoneView/Download

Google ScholarTM

Check

Altmetric


This item is licensed under a Creative Commons License Creative Commons