Please use this identifier to cite or link to this item: https://doi.org/10.1007/978-3-642-25289-1_5
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dc.titleRereading in interactive stories: Constraints on agency and procedural variation
dc.contributor.authorMitchell, A.
dc.contributor.authorMcGee, K.
dc.date.accessioned2014-12-02T02:49:35Z
dc.date.available2014-12-02T02:49:35Z
dc.date.issued2011
dc.identifier.citationMitchell, A.,McGee, K. (2011). Rereading in interactive stories: Constraints on agency and procedural variation. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 7069 LNCS : 37-42. ScholarBank@NUS Repository. <a href="https://doi.org/10.1007/978-3-642-25289-1_5" target="_blank">https://doi.org/10.1007/978-3-642-25289-1_5</a>
dc.identifier.isbn9783642252884
dc.identifier.issn03029743
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/114218
dc.description.abstractA central problem for interactive storytelling research is how to create a story which procedurally varies as the result of a user's actions, while still feeling like a story. Research has largely concentrated on how to provide coherent variations each time a user experiences an interactive story, without consideration for the relationship between subsequent experiences. This paper examines the issues that arise when designing an interactive story system which is intended to be reread as the result of a reframing. Through a discussion of several types of reframing drawn from non-interactive films, we argue that, when an interactive story makes use of a reframing to encourage rereading, the requirements for narrative coherence, selection and ordering extend across reading sessions. This introduces constraints in terms of what can be varied procedurally in response to user actions which do not occur in interactive stories which are not explicitly designed to be reread. © 2011 Springer-Verlag.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1007/978-3-642-25289-1_5
dc.sourceScopus
dc.subjectagency
dc.subjectcoherence
dc.subjectconstraints
dc.subjectInteractive storytelling
dc.subjectordering
dc.subjectprocedural variation
dc.subjectreframing
dc.subjectrereading
dc.subjectselection
dc.typeConference Paper
dc.contributor.departmentCOMMUNICATIONS AND NEW MEDIA
dc.description.doi10.1007/978-3-642-25289-1_5
dc.description.sourcetitleLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
dc.description.volume7069 LNCS
dc.description.page37-42
dc.identifier.isiutNOT_IN_WOS
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