Please use this identifier to cite or link to this item: https://doi.org/10.1145/2559206.2574769
Title: DRACO: Bringing life to illustrations
Authors: Kazi, R.H.
Zhao, S. 
Chevalier, F.
Fitzmaurice, G.
Grossman, T.
Keywords: Animation
Direct manipulation
Sketch
Textures
Issue Date: 2014
Citation: Kazi, R.H.,Zhao, S.,Chevalier, F.,Fitzmaurice, G.,Grossman, T. (2014). DRACO: Bringing life to illustrations. Conference on Human Factors in Computing Systems - Proceedings : 579-582. ScholarBank@NUS Repository. https://doi.org/10.1145/2559206.2574769
Abstract: Draco [4] is a sketch-based interface that allows artists and casual users alike to add a rich set of animation effects to their drawings, seemingly bringing illustrations to life. While previous systems have introduced sketch-based animations for individual objects, our contribution is a unified framework of motion controls that allows users to seamlessly add coordinated motions to object collections. We propose a framework built around kinetic textures, which provide continuous animation effects while preserving the unique timeless nature of still illustrations. This enables many dynamic effects difficult or not possible with previous sketch-based tools, such as a school of fish swimming, tree leaves blowing in the wind, or water rippling in a pond. A user study with professional animators and casual users demonstrates the variety of animations, applications and creative possibilities our tool provides.
Source Title: Conference on Human Factors in Computing Systems - Proceedings
URI: http://scholarbank.nus.edu.sg/handle/10635/78106
ISBN: 9781450324748
DOI: 10.1145/2559206.2574769
Appears in Collections:Staff Publications

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