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|Title:||Fantasies in narration: Narrating the requirements of children in mobile gaming design|
|Authors:||Duh, H.B.-L. |
|Citation:||Duh, H.B.-L.,Chen, V.H.-H. (2010). Fantasies in narration: Narrating the requirements of children in mobile gaming design. ACM International Conference Proceeding Series : 3-6. ScholarBank@NUS Repository. https://doi.org/10.1145/1971630.1971632|
|Abstract:||As children become major consumers of new media, they have been progressively integrated into the design of such technologies, following the trend of Participatory Design (PD). This paper seeks to highlight the gap that exists between the work of children designers and the adoption of such design outcome by game designers. Using Fantasy Theme Analysis (FTA), design recommendations were identified in design sessions with children to create a mobile game. The game was subsequently evaluated by game designers to see the effectiveness of such approach. © 2010 ACM.|
|Source Title:||ACM International Conference Proceeding Series|
|Appears in Collections:||Staff Publications|
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