Please use this identifier to cite or link to this item: https://doi.org/10.1145/1971630.1971632
Title: Fantasies in narration: Narrating the requirements of children in mobile gaming design
Authors: Duh, H.B.-L. 
Chen, V.H.-H.
Keywords: children designer
game design
mobile games
Issue Date: 2010
Citation: Duh, H.B.-L.,Chen, V.H.-H. (2010). Fantasies in narration: Narrating the requirements of children in mobile gaming design. ACM International Conference Proceeding Series : 3-6. ScholarBank@NUS Repository. https://doi.org/10.1145/1971630.1971632
Abstract: As children become major consumers of new media, they have been progressively integrated into the design of such technologies, following the trend of Participatory Design (PD). This paper seeks to highlight the gap that exists between the work of children designers and the adoption of such design outcome by game designers. Using Fantasy Theme Analysis (FTA), design recommendations were identified in design sessions with children to create a mobile game. The game was subsequently evaluated by game designers to see the effectiveness of such approach. © 2010 ACM.
Source Title: ACM International Conference Proceeding Series
URI: http://scholarbank.nus.edu.sg/handle/10635/70293
ISBN: 9781605588636
DOI: 10.1145/1971630.1971632
Appears in Collections:Staff Publications

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