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|Title:||A tangible game interface using projector-camera systems|
|Authors:||Peng, S. |
Tangible user interface (TUI)
|Citation:||Peng, S.,Winkler, S.,Tedjokusumo, J. (2007). A tangible game interface using projector-camera systems. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 4551 LNCS (PART 2) : 956-965. ScholarBank@NUS Repository.|
|Abstract:||We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto a paper board held by the user provides more direct viewing as well as more natural and flexible interaction than bulky HMD's or monitor-based game interfaces. Homography calibration techniques are used to provide geometrically compensated projections on the board with robustness and accuracy. © Springer-Verlag Berlin Heidelberg 2007.|
|Source Title:||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|Appears in Collections:||Staff Publications|
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