Please use this identifier to cite or link to this item: https://scholarbank.nus.edu.sg/handle/10635/33265
Title: Tabletop Role-Playing Games in Singapore: Case Studies for Education and Empowerment
Authors: TAN SHAO HAN
Keywords: creative agency, storytelling, reflexivity, imagination, role-playing games, Singapore
Issue Date: 14-Jun-2011
Citation: TAN SHAO HAN (2011-06-14). Tabletop Role-Playing Games in Singapore: Case Studies for Education and Empowerment. ScholarBank@NUS Repository.
Abstract: What are some ways people can develop a greater sense of personal agency and reflexivity? This thesis studies the experiences of several individuals in Singapore as they play tabletop role-playing games (TRPGs) together. I present ethnographic accounts of how these individuals express themselves and engage in thought-experiments, and in the process, gain the opportunities to develop their faculties of imagination and reflection. I ask how these processes can help young people to become more reflexive and agentive individuals in the rigid and bureaucratic society of contemporary Singapore.
URI: http://scholarbank.nus.edu.sg/handle/10635/33265
Appears in Collections:Master's Theses (Open)

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