Please use this identifier to cite or link to this item:
https://doi.org/10.1145/1183316.1183327
Title: | Game development for experience through staying there | Authors: | Marsh, T. Yang, K. Shahabi, C. |
Keywords: | activity theory human-computer interaction narrative scenario serious games user experience virtual environments |
Issue Date: | 2006 | Citation: | Marsh, T., Yang, K., Shahabi, C. (2006). Game development for experience through staying there. Proceedings - Sandbox Symposium 2006: ACM SIGGRAPH Video Game Symposium, Sandbox '06 : 83-89. ScholarBank@NUS Repository. https://doi.org/10.1145/1183316.1183327 | Source Title: | Proceedings - Sandbox Symposium 2006: ACM SIGGRAPH Video Game Symposium, Sandbox '06 | URI: | http://scholarbank.nus.edu.sg/handle/10635/23341 | ISBN: | 1595933867 9781595933867 |
DOI: | 10.1145/1183316.1183327 |
Appears in Collections: | Staff Publications |
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