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|Title:||zLayer: Simulating depth with extended parallax scrolling|
|Source:||Hii, Desmond (1997). zLayer: Simulating depth with extended parallax scrolling. ACM Symposium on Virtual Reality Software and Technology, Proceedings, VRST : 65-69. ScholarBank@NUS Repository.|
|Abstract:||This paper describes an image-based primitive, zLayer, for modeling virtual environments. It serves as a faster alternative to traditional modeling and rendering of three-dimensional objects but constrains the viewpoint to translation only. Current image-based approaches interpolate a new frame using frames created from neighbouring viewpoints. In contrast, zLayers are created from a single viewpoint. To simulate camera translation, new frames are interpolated by warping and compositing multiple zLayers. This paper describes the creation process of zLayer from three-dimensional computer models, photographs and hand drawn images. The generation of zLayer from computer model can be automated. Finally, various applications of zLayers are discussed.|
|Source Title:||ACM Symposium on Virtual Reality Software and Technology, Proceedings, VRST|
|Appears in Collections:||Staff Publications|
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