Please use this identifier to cite or link to this item: https://doi.org/10.1007/BF02439644
Title: Tracing rays with the area sampling machine
Authors: Sung, K. 
Kubitz, W.J.
Keywords: Area sampling
Parallel architecture
Ray tracing
Issue Date: Sep-1995
Citation: Sung, K.,Kubitz, W.J. (1995-09). Tracing rays with the area sampling machine. The Visual Computer 11 (9) : 477-496. ScholarBank@NUS Repository. https://doi.org/10.1007/BF02439644
Abstract: The area sampling buffer concept unifies the three types of sampling functionalities (pixel-area sampling, secondary direction sampling, and light-source area sampling) of a ray tracer with the scan-conversion process. The Area Sampling Machine is a parallel computing system with custom processing units designed to take advantage of these merged properties. This paper age of these merged properties. This paper first describes the architecture of the Area Sampling Machine and then present our simulation results. A successful implementation of the Area Sampling Machine would speed up ray-tracing style image generation processes with the mature hardware technology of Z-buffer scan conversion. © 1995 Springer-Verlag.
Source Title: The Visual Computer
URI: http://scholarbank.nus.edu.sg/handle/10635/99447
ISSN: 01782789
DOI: 10.1007/BF02439644
Appears in Collections:Staff Publications

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