Please use this identifier to cite or link to this item:
Title: Bandwidth adaptation for 3D mesh preview streaming
Authors: Zhao, S.
Ooi, W.T. 
Carlier, A.
Morin, G.
Charvillat, V.
Keywords: 3D preview
Camera path
Progressive mesh streaming
Issue Date: 2014
Citation: Zhao, S., Ooi, W.T., Carlier, A., Morin, G., Charvillat, V. (2014). Bandwidth adaptation for 3D mesh preview streaming. ACM Transactions on Multimedia Computing, Communications and Applications 10 (1 SUPPL) : -. ScholarBank@NUS Repository.
Abstract: Online galleries of 3D models typically provide two ways to preview a model before the model is downloaded and viewed by the user: (i) by showing a set of thumbnail images of the 3D model taken from representative views (or keyviews); (ii) by showing a video of the 3D model as viewed from a moving virtual camera along a path determined by the content provider. We propose a third approach called preview streaming for mesh-based 3D objects: by streaming and showing parts of the mesh surfaces visible along the virtual camera path. This article focuses on the preview streaming architecture and framework and presents our investigation into how such a system would best handle network congestion effectively. We present three basic methods: (a) STOP-AND-WAIT, where the camera pauses until sufficient data is buffered; (b) REDUCE-SPEED, where the camera slows down in accordance to reduce network bandwidth; and (c) REDUCE-QUALITY, where the camera continues to move at the same speed but fewer vertices are sent and displayed, leading to lower mesh quality. We further propose two advanced methods: (d) KEYVIEWAWARE, which trades off mesh quality and camera speed appropriately depending on how close the current view is to the keyviews, and (e) ADAPTIVE-ZOOM, which improves visual quality by moving the virtual camera away from the original path. A user study reveals that our KEYVIEW-AWARE method is preferred over the basic methods. Moreover, the ADAPTIVE-ZOOM scheme compares favorably to the KEYVIEW-AWARE method, showing that path adaptation is a viable approach to handling bandwidth variation. © 2014 ACM.
Source Title: ACM Transactions on Multimedia Computing, Communications and Applications
ISSN: 15516857
DOI: 10.1145/2537854
Appears in Collections:Staff Publications

Show full item record
Files in This Item:
There are no files associated with this item.


checked on Apr 9, 2020


checked on Mar 24, 2020

Page view(s)

checked on Mar 29, 2020

Google ScholarTM



Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.