Please use this identifier to cite or link to this item: https://doi.org/10.1145/1551788.1551853
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dc.titlePetimo: Safe social networking robot for children
dc.contributor.authorCheok, A.D.
dc.contributor.authorFernando, O.N.N.
dc.contributor.authorFernando, C.L.
dc.date.accessioned2014-06-19T03:23:38Z
dc.date.available2014-06-19T03:23:38Z
dc.date.issued2009
dc.identifier.citationCheok, A.D.,Fernando, O.N.N.,Fernando, C.L. (2009). Petimo: Safe social networking robot for children. Proceedings of IDC 2009 - The 8th International Conference on Interaction Design and Children : 274-275. ScholarBank@NUS Repository. <a href="https://doi.org/10.1145/1551788.1551853" target="_blank">https://doi.org/10.1145/1551788.1551853</a>
dc.identifier.isbn9781605583952
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/71431
dc.description.abstractAs social networking widely spreads among the community, especially among the younger generation, the negative influence created on children has become a serious social concern. "Petimo" is an interactive robotic toy designed to protect children from potential risks in social networks and the virtual world and it helps them to make a safely connected social networking environment. It adds a new physical dimension to social computing through enabling a second authentication mode, providing extra safety in making friends by physically touching each others robot. Petimo can be connected to any social network and it provides safety and security for children. As a proof of concept, we have developed a 3D virtual world, "Petimo-World" which demonstrates all of the realizable basic features with traditional online social networks. Petimo-World stands out from all other virtual worlds with its interesting and sophisticated interactions such as the visualization of a friends' relationships through spatial distribution in the 3D space to clearly understand the closeness of the friendship, personalized avatars and sending of special gifts/emoticons. Copyright 2009 ACM.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1145/1551788.1551853
dc.sourceScopus
dc.subjectDigital neighborhoods
dc.subjectRobotics
dc.subjectSocial networking
dc.subjectUbiquitous computing
dc.typeConference Paper
dc.contributor.departmentINTERACTIVE & DIGITAL MEDIA INSTITUTE
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.doi10.1145/1551788.1551853
dc.description.sourcetitleProceedings of IDC 2009 - The 8th International Conference on Interaction Design and Children
dc.description.page274-275
dc.identifier.isiutNOT_IN_WOS
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