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dc.titleMagic land: Live 3d human capture mixed reality interactive system
dc.contributor.authorQui, T.C.T.
dc.contributor.authorNguyen, T.H.D.
dc.contributor.authorMallawaarachchi, A.
dc.contributor.authorXu, K.
dc.contributor.authorLiu, W.
dc.contributor.authorLee, S.P.
dc.contributor.authorZhou, Z.
dc.contributor.authorTeo, S.L.
dc.contributor.authorTeo, H.S.
dc.contributor.authorThang, L.N.
dc.contributor.authorLi, Y.
dc.contributor.authorCheok, A.D.
dc.contributor.authorKato, H.
dc.identifier.citationQui, T.C.T., Nguyen, T.H.D., Mallawaarachchi, A., Xu, K., Liu, W., Lee, S.P., Zhou, Z., Teo, S.L., Teo, H.S., Thang, L.N., Li, Y., Cheok, A.D., Kato, H. (2005). Magic land: Live 3d human capture mixed reality interactive system. Conference on Human Factors in Computing Systems - Proceedings : 1142-1143. ScholarBank@NUS Repository.
dc.description.abstractMagic Land is a cross-section of art and technology. It not only demonstrates the latest advances in human-computer interaction and human-human communication: mixed reality, tangible interaction, and 3D-live human capture technology; but also defines new approaches of dealing with live mixed reality content for artists of any discipline. In this system, the user is captured by cameras from many angles and her live 3D avatar is created to be confronted with 3D computer-generated virtual animations. The avatars and virtual objects can interact with each other in a virtual scenery in the mixed reality context; and users can tangibly interact with these characters using their own hands.
dc.subjectTangible Interaction
dc.typeConference Paper
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.sourcetitleConference on Human Factors in Computing Systems - Proceedings
Appears in Collections:Staff Publications

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