Please use this identifier to cite or link to this item: https://doi.org/10.1109/ISMAR-AMH.2010.5643296
DC FieldValue
dc.titleAn integrated design flow in user interface and interaction for enhancing mobile AR gaming experiences
dc.contributor.authorKoh, R.K.C.
dc.contributor.authorDuh, H.B.-L.
dc.contributor.authorGu, J.
dc.date.accessioned2014-06-19T02:59:29Z
dc.date.available2014-06-19T02:59:29Z
dc.date.issued2010
dc.identifier.citationKoh, R.K.C.,Duh, H.B.-L.,Gu, J. (2010). An integrated design flow in user interface and interaction for enhancing mobile AR gaming experiences. 9th IEEE International Symposium on Mixed and Augmented Reality 2010: Arts, Media, and Humanities, ISMAR-AMH 2010 - Proceedings : 47-52. ScholarBank@NUS Repository. <a href="https://doi.org/10.1109/ISMAR-AMH.2010.5643296" target="_blank">https://doi.org/10.1109/ISMAR-AMH.2010.5643296</a>
dc.identifier.isbn9781424493401
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/69333
dc.description.abstractInteraction is a prominent feature that distinguishes computer (video) games from other kinds of entertainment [1, 2]. Given that Augmented Reality (AR) presentations enable the creation of user interactions that expand traditional HCI from 2D to 3D spaces, this offer an ideal opportunity for game developers to design more playful and interesting mobile AR games that embed various interaction forms. This paper introduces a mobile AR cooking game that is based on the integration of adopted AR interaction and user interface principles in its design flow. These embedded interactions are designed with considerations and spatial mappings to real cooking mechanisms in order to provide a unique gaming experience and increased engagement for a better overall AR interaction on the multimodal mobile device. ©2010 IEEE.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1109/ISMAR-AMH.2010.5643296
dc.sourceScopus
dc.subject3D interaction
dc.subjectGame design
dc.subjectMobile augmented reality
dc.typeConference Paper
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.doi10.1109/ISMAR-AMH.2010.5643296
dc.description.sourcetitle9th IEEE International Symposium on Mixed and Augmented Reality 2010: Arts, Media, and Humanities, ISMAR-AMH 2010 - Proceedings
dc.description.page47-52
dc.identifier.isiutNOT_IN_WOS
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