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|Title:||Real world teleconferencing||Authors:||Billinghurst, M.
|Issue Date:||2003||Citation:||Billinghurst, M.,Cheok, A.,Prince, S.,Kato, H. (2003). Real world teleconferencing. IEEE Distributed Systems Online 4 (2) : -. ScholarBank@NUS Repository.||Abstract:||Various aspects of real world teleconferencing are discussed. It is explored how augmented reality (AR) technology can create fundamentally new forms of remote collaboration for mobile devices. These systems have evolved from static images, to live, virtual video textured onto a flat polygon, to an image-based rendering technique that generates a live view of the remote collaborator from any viewpoint. AR involves the overlay of virtual graphics and audio on reality. Research on AR interfaces for remote conferencing has largely been in the area of sharing remote workspaces.||Source Title:||IEEE Distributed Systems Online||URI:||http://scholarbank.nus.edu.sg/handle/10635/68385||ISSN:||15414922|
|Appears in Collections:||Staff Publications|
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