Please use this identifier to cite or link to this item: https://scholarbank.nus.edu.sg/handle/10635/45491
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dc.titleOptimising REAL-time virtual reality architecture presentation
dc.contributor.authorKiang, T.B.
dc.contributor.authorChung, D.H.J.
dc.date.accessioned2013-10-14T02:33:41Z
dc.date.available2013-10-14T02:33:41Z
dc.date.issued2007
dc.identifier.citationKiang, T.B.,Chung, D.H.J. (2007). Optimising REAL-time virtual reality architecture presentation. CAADRIA 2007 - The Association for Computer-Aided Architectural Design Research in Asia: Digitization and Globalization : 599-606. ScholarBank@NUS Repository.
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/45491
dc.description.abstractIn real-time virtual reality walkthrough, there is a minimum frame replacement rate needed to maintain the "smoothness" of walking through a scene. This paper identifies the variables that affect efficient real-time walkthrough of architectural models on an affordable PC platform. Experiments were conducted to determine how each variable affects the frame rate and memory consumption. The results will help guide architects and students to better manage their CAD model in order to achieve smooth real-time walkthroughs in their presentation.
dc.sourceScopus
dc.typeConference Paper
dc.contributor.departmentARCHITECTURE
dc.description.sourcetitleCAADRIA 2007 - The Association for Computer-Aided Architectural Design Research in Asia: Digitization and Globalization
dc.description.page599-606
dc.identifier.isiutNOT_IN_WOS
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