Please use this identifier to cite or link to this item:
|Title:||Anatomy-based human face reconstruction using multi-layer deformation||Authors:||Zhang, Y.
|Issue Date:||2005||Citation:||Zhang, Y.,Sim, T.,Sung, E. (2005). Anatomy-based human face reconstruction using multi-layer deformation. 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005, WSCG'2005 - In Co-operation with EUROGRAPHICS, Full Papers : 75-76. ScholarBank@NUS Repository.||Abstract:||We present a method for reconstructing anatomy-based facial models with minimal manual intervention. The technique is based on deforming a multi-layered prototype model to the acquired surface data in an "outside-in" manner. It enables a variety of applications, including texture transfer, morphing, statistical analysis of the face shape, and face recognition database satisfying large extra- and intra-subject variations. Copyright UNION Agency - Science Press.||Source Title:||13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005, WSCG'2005 - In Co-operation with EUROGRAPHICS, Full Papers||URI:||http://scholarbank.nus.edu.sg/handle/10635/43318||ISBN:||8090310079|
|Appears in Collections:||Staff Publications|
Show full item record
Files in This Item:
There are no files associated with this item.
checked on Jun 23, 2022
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.