Please use this identifier to cite or link to this item:
https://doi.org/10.1007/978-3-642-10643-9_14
DC Field | Value | |
---|---|---|
dc.title | Designing storytelling games that encourage narrative play | |
dc.contributor.author | Mitchell, A. | |
dc.contributor.author | McGee, K. | |
dc.date.accessioned | 2011-04-21T08:28:34Z | |
dc.date.available | 2011-04-21T08:28:34Z | |
dc.date.issued | 2009 | |
dc.identifier.citation | Mitchell, A., McGee, K. (2009). Designing storytelling games that encourage narrative play. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 5915 LNCS : 98-108. ScholarBank@NUS Repository. https://doi.org/10.1007/978-3-642-10643-9_14 | |
dc.identifier.isbn | 3642106420 | |
dc.identifier.isbn | 9783642106422 | |
dc.identifier.issn | 03029743 | |
dc.identifier.issn | 16113349 | |
dc.identifier.uri | http://scholarbank.nus.edu.sg/handle/10635/21850 | |
dc.description.uri | http://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1007/978-3-642-10643-9_14 | |
dc.source | Scopus | |
dc.subject | Cooperative storytelling | |
dc.subject | Interactive storytelling | |
dc.subject | Storytelling games | |
dc.type | Conference Paper | |
dc.contributor.department | COMMUNICATIONS AND NEW MEDIA | |
dc.description.doi | 10.1007/978-3-642-10643-9_14 | |
dc.description.sourcetitle | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | |
dc.description.volume | 5915 LNCS | |
dc.description.page | 98-108 | |
dc.identifier.isiut | NOT_IN_WOS | |
Appears in Collections: | Staff Publications |
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