Please use this identifier to cite or link to this item: https://doi.org/10.1145/3173574.3174151
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dc.titleSeason Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience
dc.contributor.authorRanasinghe, Nimesha
dc.contributor.authorJain, Pravar
dc.contributor.authorNguyen, Thi Ngoc Tram
dc.contributor.authorKoh, Koon Chuan Raymond
dc.contributor.authorTolley, David
dc.contributor.authorKarwita, Shienny
dc.contributor.authorLin, Lien-Ya
dc.contributor.authorYan, Liangkun
dc.contributor.authorShamaiah, Kala
dc.contributor.authorTung, Chow Eason Wai
dc.contributor.authorYen, Ching Chiuan
dc.contributor.authorDo, Ellen Yi-Luen
dc.date.accessioned2020-06-02T03:22:29Z
dc.date.available2020-06-02T03:22:29Z
dc.date.issued2018-01-01
dc.identifier.citationRanasinghe, Nimesha, Jain, Pravar, Nguyen, Thi Ngoc Tram, Koh, Koon Chuan Raymond, Tolley, David, Karwita, Shienny, Lin, Lien-Ya, Yan, Liangkun, Shamaiah, Kala, Tung, Chow Eason Wai, Yen, Ching Chiuan, Do, Ellen Yi-Luen (2018-01-01). Season Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience. CHI Conference on Human Factors in Computing Systems (CHI) 2018-April. ScholarBank@NUS Repository. https://doi.org/10.1145/3173574.3174151
dc.identifier.isbn9781450356213
dc.identifier.urihttps://scholarbank.nus.edu.sg/handle/10635/168941
dc.description.abstract© 2018 ACM. In the same way that we experience the real-world through a range of senses, experiencing a virtual environment through multiple sensory modalities may augment both our presence within a scenario and our reaction to it. In this paper, we present Season Traveller, a multisensory virtual reality (VR) narration of a journey through four seasons within a mystical realm. By adding olfactory and haptic (thermal and wind) stimuli, we extend traditional audio-visual VR technologies to achieve enhanced sensory engagement within interactive experiences. Using both subjective measures of presence and elicited physiological responses, we evaluated the impact of different modalities on the virtual experience. Our results indicate that 1) the addition of any singular modality improves sense of presence with respect to traditional audio-visual experiences and 2) providing a combination of these modalities produces a further significant enhancement over the aforementioned improvements. Furthermore, insights into participants' psychophysiology were extrapolated from electrodermal activity (EDA) and heart rate (HR) measurements during each of the VR experiences.
dc.publisherAssociation for Computing Machinery
dc.sourceElements
dc.subjectScience & Technology
dc.subjectTechnology
dc.subjectComputer Science, Cybernetics
dc.subjectComputer Science, Information Systems
dc.subjectComputer Science
dc.subjectMultisensory VR
dc.subjectVirtual Reality
dc.subjectMultimodal Interaction
dc.subjectOLFACTORY DISPLAY
dc.subjectENVIRONMENTS
dc.typeConference Paper
dc.date.updated2020-06-01T05:07:33Z
dc.contributor.departmentDEPT OF ELECTRICAL & COMPUTER ENGG
dc.contributor.departmentINTERACTIVE & DIGITAL MEDIA INSTITUTE
dc.contributor.departmentSMART SYSTEMS INSTITUTE
dc.description.doi10.1145/3173574.3174151
dc.description.sourcetitleCHI Conference on Human Factors in Computing Systems (CHI)
dc.description.volume2018-April
dc.published.statePublished
dc.description.redepositcompleted
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