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|Title:||Piece-wise linear morphing and rendering with 3D textures||Authors:||Venkataraman, K.||Keywords:||3D texture mapping
|Issue Date:||1997||Citation:||Venkataraman, K. (1997). Piece-wise linear morphing and rendering with 3D textures. Computer Networks 29 (14) : 1625-1633. ScholarBank@NUS Repository.||Abstract:||Piecewise linear approximation to deformation of a volume dataset whose non-empty region is divided into tetrahedra allows 3DTexture volume rendering in about 3/2sec, modulo texture memory limitations. Reduced versions drawn with fewer slices, which provide considerable feedback, can be rendered at interactive speed. ©1997 Elsevier Science B.V.||Source Title:||Computer Networks||URI:||http://scholarbank.nus.edu.sg/handle/10635/131482||ISSN:||13891286|
|Appears in Collections:||Staff Publications|
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