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https://doi.org/10.1016/0097-8493(95)00093-3
Title: | The graphics demands of virtual medicine | Authors: | Poston, T. Serra, L. Solaiyappan, M. Heng, P.A. |
Issue Date: | Jan-1996 | Citation: | Poston, T., Serra, L., Solaiyappan, M., Heng, P.A. (1996-01). The graphics demands of virtual medicine. Computers and Graphics (Pergamon) 20 (1) : 61-68. ScholarBank@NUS Repository. https://doi.org/10.1016/0097-8493(95)00093-3 | Abstract: | Any technology for virtual reality limits what can be presented to the user. Games are designed within such limits, but medicine has categorical requirements, more easily met in "reach-in" than in "immersive" VR. We discuss the effects of the needs of medicine on interface and graphics technology, and the achievement of precise, dextrous control for investigation and editing of 3-D medical data. | Source Title: | Computers and Graphics (Pergamon) | URI: | http://scholarbank.nus.edu.sg/handle/10635/111217 | ISSN: | 00978493 | DOI: | 10.1016/0097-8493(95)00093-3 |
Appears in Collections: | Staff Publications |
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