Browsing by Author Cheng Holun

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Issue DateTitleAuthor(s)
Dec-20133D dental biometrics: Alignment and matching of dental casts for human identificationZhong, X.; Yu, D.; Wong, Y.S. ; Sim, T. ; Lu, W.F. ; Chiong Foong, K.W.; Cheng, H.-L. 
2008A combined tactical and strategic hierarchical learning framework in multiagent gamesTan, C.T. ; Cheng, H.-L. 
2010An automated model-based adaptive architecture in modern gamesTan, C.T.; Cheng, H.-L. 
2011An automatic form error evaluation method for characterizing micro-structured surfacesYu, D.P.; Zhong, X.; Wong, Y.S. ; Hong, G.S. ; Lu, W.F. ; Cheng, H.L. 
2005Approximating polygonal objects by deformable smooth surfacesCheng, H.-L. ; Tan, T. 
2008Approximating polyhedral objects with deformable smooth surfacesCheng, H.-L. ; Tan, T.
2004Guaranteed quality triangulation of molecular skin surfacesHo-Lun, C. ; Xinwei, S.
2009IMPLANT: An integrated mdp and pomdp learning agent for adaptive gamesTan, C.T. ; Cheng, H.-L. 
2011Local modification of skin surface mesh: Towards free-form skin surface deformationYan, K.; Cheng, H.-L. 
2010Mesh deformation of dynamic smooth manifolds with surface correspondencesCheng, H.-L. ; Yan, K.
2006Multi-level free-space dilation for sampling narrow passages in PRM planningHsu, D. ; Sánchez-Ante, G.; Cheng, H.-L. ; Latombe, J.-C.
2013On simplifying deformation of smooth manifolds defined by large weighted point setsYan, K.; Cheng, H.-L. 
2007Personality-based adaptation for teamwork in game agentsTan, C.T. ; Cheng, H.-L. 
2005Quality mesh generation for molecular skin surfaces using restricted union of ballsCheng, H.-L. ; Shi, X.
2006Quality tetrahedral mesh generation for macromoleculesCheng, H.-L. ; Shi, X.
2004Subdividing alpha complexCheng, H.-L. ; Tan, T. 
2004Superimposing voronoi complexes for shape deformationChen, C. ; Cheng, H.-L. 
2006Superimposing voronoi complexes for shape deformationChen, C.; Cheng, H.-L. 
2011Tactical agent personalityCheng, H.-L. ; Tan, C.T.
2008TAP: An effective personality representation for inter-Agent adaptation in gamesTan, C.T. ; Cheng, H.-L.