Please use this identifier to cite or link to this item: https://doi.org/10.1007/978-0-387-09701-5_5
Title: Networked virtual marionette theater
Authors: Ninomiya, D.
Miyazaki, K.
Nakatsu, R. 
Keywords: Hand gesture
Image recognition
Marionette
Puppet
Virtual theater
Issue Date: 2008
Source: Ninomiya, D.,Miyazaki, K.,Nakatsu, R. (2008). Networked virtual marionette theater. IFIP International Federation for Information Processing 279 : 49-58. ScholarBank@NUS Repository. https://doi.org/10.1007/978-0-387-09701-5_5
Abstract: This paper describes a system that allows users to control virtual marionette characters based on computer graphics (CG marionette characters) with their hand and finger movements and thus perform a marionette theatrical play. The system consists of several subsystems, and each subsystem consists of a web camera and a PC. It can recognize a hand gesture of its user and transform it into a gesture of a CG marionette character. These subsystems are connected through the Internet, so they can exchange the information of the CG marionette character's movements at each subsystem and display the movements of all characters throughout the entire system. Accordingly, multiple users can join the networked virtual marionette theater and enjoy the marionette play together. © 2008 Springer Science+Business Media, LLC.
Source Title: IFIP International Federation for Information Processing
URI: http://scholarbank.nus.edu.sg/handle/10635/71112
ISBN: 9780387097008
ISSN: 15715736
DOI: 10.1007/978-0-387-09701-5_5
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