Please use this identifier to cite or link to this item: https://doi.org/10.1007/978-1-84996-137-0_8
Title: Culture computing: Interactive technology to explore culture
Authors: Cheok, A.D. 
Issue Date: 2010
Citation: Cheok, A.D. (2010). Culture computing: Interactive technology to explore culture. Art and Technology of Entertainment Computing and Communication: Advances in Interactive New Media for Entertainment Computing : 195-221. ScholarBank@NUS Repository. https://doi.org/10.1007/978-1-84996-137-0_8
Abstract: The present day rapid development of media science and digital technology is offering the modern generation more opportunities as well as challenges as the new fundamental literacy. Therefore, to reach the modern generation on issues such as an appreciation of cultures, we have to find common grounds based on digital media technology. In an increasingly hybrid cultural environment, interaction and fusion of cultural factors with the computer technology will be an investigation into the possibilities of providing an experience into the cultures of the world, operating in the environments the modern generation inhabits. Research has created novel merging of traditional cultures and literature with recent media literacy. Three cultural computing systems, Media Me, BlogWall and Confucius Computer, are presented in this chapter. Studies showed that users gave positive feedback to their experience of interacting with cultural computing systems. © 2010 Springer-Verlag London Limited.
Source Title: Art and Technology of Entertainment Computing and Communication: Advances in Interactive New Media for Entertainment Computing
URI: http://scholarbank.nus.edu.sg/handle/10635/67890
ISBN: 9781849961363
DOI: 10.1007/978-1-84996-137-0_8
Appears in Collections:Staff Publications

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