Please use this identifier to cite or link to this item: https://doi.org/10.1145/1998376.1998379
DC FieldValue
dc.titlePoetry mix-up
dc.contributor.authorZhu, K.
dc.contributor.authorRanasinghe, N.
dc.contributor.authorEdirisinghe, C.
dc.contributor.authorFernando, O.N.N.
dc.contributor.authorCheok, A.D.
dc.date.accessioned2014-06-17T03:02:00Z
dc.date.available2014-06-17T03:02:00Z
dc.date.issued2011-07
dc.identifier.citationZhu, K.,Ranasinghe, N.,Edirisinghe, C.,Fernando, O.N.N.,Cheok, A.D. (2011-07). Poetry mix-up. Computers in Entertainment 9 (2) : -. ScholarBank@NUS Repository. <a href="https://doi.org/10.1145/1998376.1998379" target="_blank">https://doi.org/10.1145/1998376.1998379</a>
dc.identifier.issn15443574
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/57079
dc.description.abstractComputer technology has become exceedingly integrated with modern culture, which prompted us to introduce and explore the avenues of integrating aesthetics with technology, familiar ground of modern society. With the intention of promoting aesthetic sensibilities generated in poetry, we introduce a poetry generating system called "Poetry Mix-up" which encourages users to experience the creation of a "remixed" variety of poetry by sending a simple SMS. In this system, WordNet-based Word Sense Disambiguating (WSD) and topic summarizing algorithms are implemented to understand the input short messages which will be categorized into several main topics. Based on the topics and the content of the input message, the system creates a new poem by mixing existing poem lines. The preliminary user study shows that Poetry Mix-up could be a new form of social and cultural communication in the digital era. © 2011 ACM.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1145/1998376.1998379
dc.sourceScopus
dc.subjectCultural computing
dc.subjectHuman-media interaction
dc.subjectInteractive media
dc.subjectMobile computing
dc.subjectPoetry
dc.subjectSMS
dc.typeArticle
dc.contributor.departmentINTERACTIVE & DIGITAL MEDIA INSTITUTE
dc.contributor.departmentELECTRICAL & COMPUTER ENGINEERING
dc.description.doi10.1145/1998376.1998379
dc.description.sourcetitleComputers in Entertainment
dc.description.volume9
dc.description.issue2
dc.description.page-
dc.identifier.isiutNOT_IN_WOS
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