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|Title:||A hybrid motion compensated 3-D video coding system for blocking artifacts reduction|
|Source:||Cheng, C.-C.,Hwang, W.-L.,Shen, Z.,Xia, T. (2005). A hybrid motion compensated 3-D video coding system for blocking artifacts reduction. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 3767 LNCS : 535-546. ScholarBank@NUS Repository. https://doi.org/10.1007/11581772_47|
|Abstract:||We compare, both objectively and subjectively, the performance of various advanced motion compensation methods, including overlapped block motion compensation (OBMC) and control grid interpolation (CGI), in a 3-D wavelet based coding system. Our results indicate that an OBMC sequence usually has a higher PSNR than those of the other methods, while a CGI sequence usually has the least number of blocking artifacts. We combine these two methods in a hybrid system in order to achieve better visual quality and maintain satisfactory coding efficiency simultaneously. The objective and subjective results indicate that the proposed hybrid method removes more than 50% of blocking artifacts of an OBMC sequence, while simultaneously maintaining a high PSNR performance. © Springer-Verlag Berlin Heidelberg 2005.|
|Source Title:||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|Appears in Collections:||Staff Publications|
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