Please use this identifier to cite or link to this item:
|Title:||Applying speech interface to Mahjong game|
Multimedia Modeling of Real World Scenarios
|Citation:||Zhang, J., Zhao, J., Bai, S., HUANG ZHIYONG (2004). Applying speech interface to Mahjong game. Proceedings - 10th International Multimedia Modelling Conference, MMM 2004 : 86-92. ScholarBank@NUS Repository.|
|Abstract:||Computer game development has raised many challenges to the computer science. Among of them, human computer interaction and networking are two fundamental aspects. We propose a multi-player game framework with a speech interface based on existing speech synthesis and recognition engines. To study this framework, we have implemented a popular and historic Chinese game - Mahjong. We describe the implementation by its speech interface, networking, and graphics user interface (GUI). We conducted experiments over the Internet. Four Pentium III 450 MHz PCs (128MB RAM and 4GB hard disk) were used with one PC taking the roles as the server and client at the same time. The speech interface has proven to enhance the human computer interaction as reported by the participants.|
|Source Title:||Proceedings - 10th International Multimedia Modelling Conference, MMM 2004|
|Appears in Collections:||Staff Publications|
Show full item record
Files in This Item:
There are no files associated with this item.
checked on Jul 27, 2018
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.