Please use this identifier to cite or link to this item: http://scholarbank.nus.edu.sg/handle/10635/37827
Title: Immersive Simulation Games: A case study of learning in a 3D multi-user virtual environment
Authors: JOHN YAP YIN GWEE
Keywords: learning, 3-Dimensional, 3D, virtual environment, simulation, simulation games, immersive simulation
Issue Date: 31-Aug-2012
Source: JOHN YAP YIN GWEE (2012-08-31). Immersive Simulation Games: A case study of learning in a 3D multi-user virtual environment. ScholarBank@NUS Repository.
Abstract: This thesis seeks to develop a case study of a design of a robust virtual learning environment in the form of a simulation game, using the serious games concept in a 3-dimensional multi-user virtual environment, called Second Life. The design of the game, based on a real life case study, will also leverage on the affordances of the virtual environment and be heavily influenced by the significant factors of presence, flow, immersive and engagement theories in a virtual environment. The game will first actively engage the students of an academic module in a fun and challenging task, thereafter, to empower and afford them the ability to test out various decision options in the environment without any consequences in reality. Students were then academically assessed in their turning in of a reflective essay, based on their heuristic experience of the game in relation to the real life case study.
URI: http://scholarbank.nus.edu.sg/handle/10635/37827
Appears in Collections:Master's Theses (Open)

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