Please use this identifier to cite or link to this item: https://doi.org/10.1007/978-3-642-15399-0_63
DC FieldValue
dc.titleThe 'interactive' of interactive storytelling: Customizing the gaming experience
dc.contributor.authorBostan, B.
dc.contributor.authorMarsh, T.
dc.date.accessioned2014-12-12T07:36:41Z
dc.date.available2014-12-12T07:36:41Z
dc.date.issued2010
dc.identifier.citationBostan, B.,Marsh, T. (2010). The 'interactive' of interactive storytelling: Customizing the gaming experience. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 6243 LNCS : 472-475. ScholarBank@NUS Repository. <a href="https://doi.org/10.1007/978-3-642-15399-0_63" target="_blank">https://doi.org/10.1007/978-3-642-15399-0_63</a>
dc.identifier.isbn3642153984
dc.identifier.issn03029743
dc.identifier.urihttp://scholarbank.nus.edu.sg/handle/10635/116129
dc.description.abstractIn this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and needs of the player to maximixe enjoyment. The primary focus of interactive storytelling should not be on the attributes of the technology or characteristics of the medium, such as the AI techniques, planning formalisms, story representations, etc. but on different interaction levels provided by computer games and basic components of player enjoyment such as difficulty levels and gaming rewards. In conducting an analysis of interactive storytelling systems, we propose a user-centered approach to interactive storytelling by defining different customization levels for an optimum gaming experience. © 2010 Springer-Verlag.
dc.description.urihttp://libproxy1.nus.edu.sg/login?url=http://dx.doi.org/10.1007/978-3-642-15399-0_63
dc.sourceScopus
dc.subjectComputer games
dc.subjectgaming experience
dc.subjectinteractive storytelling
dc.subjectinteractivity
dc.subjectuser-centered design
dc.typeConference Paper
dc.contributor.departmentINTERACTIVE & DIGITAL MEDIA INSTITUTE
dc.description.doi10.1007/978-3-642-15399-0_63
dc.description.sourcetitleLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
dc.description.volume6243 LNCS
dc.description.page472-475
dc.identifier.isiutNOT_IN_WOS
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