Please use this identifier to cite or link to this item: http://scholarbank.nus.edu.sg/handle/10635/113317
Title: Designing Digital Art and Communication Tools Inspired by Traditional Craft
Authors: KAZI RUBAIAT HABIB (TARIN)
Keywords: digital art; design; interaction; animation
Issue Date: 11-Jul-2014
Citation: KAZI RUBAIAT HABIB (TARIN) (2014-07-11). Designing Digital Art and Communication Tools Inspired by Traditional Craft. ScholarBank@NUS Repository.
Abstract: This thesis presents the design and implementation of four digital art and communication systems - SandCanvas (Chapter 3), Vignette (Chapter 4), Draco (Chapter 5) and SketchStory (Chapter 6). SandCanvas is a digital multi-touch application for real-time storytelling in which an artist dexterously manipulates virtual sand to produce images and animations, inspired by sand animation. Vignette is a style-preserving sketching tool for pen-and-ink illustration with built-in texture synthesis capabilities, preserving traditional workflow and artistic styles by synthesizing from example strokes. Draco is a sketch-based interface that enables users to add rich set of animation effects consisting groups of strokes with co-ordination motion to their drawings, seemingly bringing illustrations to life. SketchStory is a data-enabled digital whiteboard, facilitating the creation of personalized and expressive data charts quickly and easily. SketchStory recognizes a small set of sketch gestures for chart invocation, and automatically completes charts by synthesizing the visuals from the presenter-provided example icon and binding them to the underlying data.
URI: http://scholarbank.nus.edu.sg/handle/10635/113317
Appears in Collections:Ph.D Theses (Open)

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