Please use this identifier to cite or link to this item:
|Title:||Adaptive marching cubes|
|Authors:||Shu, Renben |
Kankanhalli, Mohan S.
|Source:||Shu, Renben,Zhou, Chen,Kankanhalli, Mohan S. (1995). Adaptive marching cubes. Visual Computer 11 (4) : 202-217. ScholarBank@NUS Repository. https://doi.org/10.1007/s003710050015|
|Abstract:||The marching cubes algorithm (MC) is a powerful technique for surface rendering that can produce very high-quality images. However, it is not suitable for interactive manipulation of the 3D surfaces constructed from high-resolution volume datasets in terms of both space and time. This paper presents an adaptive version of MC called adaptive marching cubes (AMC). It significantly reduces the number of triangles to the shape of the surface and, consequently, improves the performance of the manipulation of the 3D surfaces.|
|Source Title:||Visual Computer|
|Appears in Collections:||Staff Publications|
Show full item record
Files in This Item:
There are no files associated with this item.
checked on Mar 8, 2018
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.